Steve Jobs (Pixar CEO) and John Lasseter (Pixar Director) – Charlie Rose Interview (Oct 1996)
Chapters
Abstract
The Pixar Paradigm: Unpacking the Intersection of Storytelling and Technology in Animation
At the confluence of storytelling and technology, Pixar Animation Studios has fundamentally reshaped the landscape of animated filmmaking. In conversations with both John Lasseter, the film director, and Steve Jobs, the business magnate who acquired Pixar, the duo unravels the secret behind Pixar’s success. Far from being a tale solely of technological advancement, Pixar’s journey reveals a nuanced equilibrium between artistic endeavor and technological innovation. The company challenges the prevalent misunderstandings about computer animation, arguing for its complementary role to traditional methods and its capacity to open new avenues in storytelling.
The Historical Context and Success of Pixar
The birth of Pixar was marked by the phenomenal success of its first full-length feature film, “Toy Story.” Grossing over $192 million domestically and more than $300 million internationally, it was groundbreaking not only in its financial windfall but also in its foundational aspect: it was the world’s first entirely computer-generated full-length film. This victory laid the groundwork for Pixar’s subsequent triumphs, both in the realm of storytelling and technological innovation.
The Pixar Approach: Marrying Technology with Storytelling
John Lasseter clarifies that Pixar’s approach is not about supplanting traditional art forms, but about blending technology into the narrative structure. He describes computers as “expensive pencils” wielded by artists, emphasizing the indelible role of character and story. In his view, technology serves the art, not the other way around.
Technology’s Role and Misconceptions
A common misconception is that technology makes animation easier or replaces existing forms. To counter this, Lasseter draws a parallel with the invention of photography. Just as photography did not replace painting but added another dimension to the art world, computer-generated animation enriches traditional animation. Despite technological assistance, every frame still demands artistic craftsmanship.
The Dimensional Leap
Computer-generated animation differs fundamentally from traditional methods in its three-dimensional attributes. Lasseter, a traditionally trained animator, extols the interactive richness that 3D computer animation brings into the animated universe. The depth provided by this technology creates a unique and immersive experience for the viewer.
Efficiency vs. Artistic Freedom
Contrary to popular belief, the technological efficiency in animation does not come at the expense of artistic freedom. For Pixar, the focus remains steadfast on artistic quality, with technology serving as a tool to unlock new possibilities rather than cut corners financially.
Subject Matter and Medium
Lasseter points out that the choice of subject matter, animate toys in the case of “Toy Story,” is inextricably linked with the medium employed. The convergence of an apt subject with the appropriate technology ensures a memorable cinematic experience.
Steve Jobs and the Pixar Vision
Steve Jobs, who invested over $50 million in Pixar, never saw himself primarily as a tech magnate but rather as part of a passionate team. He noted that building Pixar was a collective endeavor, initially seeded at Lucasfilm by Dr. Ed Catmull. Jobs emphasized that Pixar is fundamentally an entertainment company; its decade-long struggle to establish a technological foundation was aimed at serving the grander goal of storytelling.
Importance of Storytelling
For Pixar, storytelling transcends mere entertainment. Lasseter spoke about the extensive four-year developmental process behind “Toy Story,” illustrating the level of investment in story crafting. The objective is to appeal to a broad age spectrum, making Pixar stories not just children’s tales but family experiences.
The Financial and Market Perspective
Jobs acknowledged the misunderstanding in the market that mistook Pixar as a technology firm rather than an entertainment entity. He highlighted that Pixar focuses on building long-term assets, emphasizing the durability of well-crafted stories over the ephemeral nature of technology products.
Concluding Remarks
While Pixar’s alliance with Disney and the influence of computing technologies are notable, the essence of the studio lies in its pioneering approach to storytelling. Both Lasseter and Jobs emphasized the role of teamwork and the long-term perspective in business. Not merely a tech firm that dabbled in entertainment, Pixar emerged as an illustrious storytelling institution with a symbiotic relationship with technology, setting a benchmark in the animation industry for years to come.
Notes by: professor_practice