Mark Zuckerberg (Meta Co-founder) – Inside the Lab (Jun 2022)


Chapters

00:00:05 The Future of Displays: Reaching Human Vision's Full Capacity
00:05:58 Challenges of VR Displays
00:08:44 VR Headsets: The Quest for Retinal Resolution
00:11:46 VR Display Technology: The Road to Visual Realism
00:23:53 Next-Generation VR Optics and the Mirror Lake Prototype

Abstract

The Quest for Next-Gen Displays: A Journey into Visual Realism

In the dynamic world of technology, Meta’s pursuit of next-generation displays for virtual and augmented reality represents a pivotal moment in our digital evolution. Led by Mark Zuckerberg and Michael Abrash, this endeavor is not just a leap in technological advancement but a potential revolution in human connection and artistic expression. This article delves into the nuances of this pursuit, from the challenges of visual realism and the groundbreaking Visual Turing Test to innovative prototypes like Butterscotch, HoloCake 2, and Mirror Lake.

The Essence of Visual Realism

Meta’s journey is anchored in the quest for visual realism – a feat that goes beyond mere graphical fidelity. The essence of this realism lies in creating a sense of presence, where users feel physically present in a digital environment. This sense of presence is crucial for enhancing human connection and is seen as the next frontier in digital interaction. To achieve this, displays need to incorporate complex visual cues like stereoscopic imagery, focus adjustments, wide fields of view, retina-level resolution, high brightness and dynamic range, and low-latency motion tracking.

The creation of this realistic sense of presence will allow for the perception of another entity as being physically in the same space as oneself. Visual realism will herald a new generation of visual experiences and art, similar to the cultural evolution witnessed in past times.

The Visual Turing Test

A key milestone in this journey is the Visual Turing Test, designed to assess if VR displays can be indistinguishable from real-world scenes. This subjective test, based on human perception, challenges the current capabilities of VR technology, pushing the boundaries of what’s possible in digital realism.

The Visual Turing Test, analogous to the standard Turing Test in the field of artificial intelligence, serves as a benchmark for Meta’s visual fidelity efforts. Michael Abrash, in a subsequent section, will provide further details on the intricacies of the Visual Turing Test.

Overcoming Technical Challenges

Achieving this level of realism is fraught with technical hurdles. The most significant of these include creating a new graphics pipeline optimized for headset constraints, resolving issues like accommodation conflict and chromatic aberration, and dealing with lens distortion and the inability to focus at various distances. Additionally, achieving a compact, lightweight design without sacrificing battery life adds to the complexity.

Visual realism in VR display technology faces numerous challenges. Beyond resolution, factors like Vergence-Accommodation Conflict, Chromatic Aberration, Ocular Parallax, Pupil Swim, and the need for compact and lightweight headsets with long battery life contribute to the limitations of current VR displays. Distortion caused by VR lenses, which varies as the eye moves, can also lead to discomfort and fatigue during extended use.

Retinal Resolution and Eye Tracking:

– Current VR headsets fall short in resolution, color range, brightness, and contrast compared to other devices like laptops, TVs, and mobile phones. VR needs to attain these levels to deliver the fine detail and accurate representation of 2D displays.

– Meta researchers have developed custom prototypes like Butterscotch, capable of displaying the 2020 vision line on an eye chart in VR, showcasing the potential for incredibly sharp images in VR, although they are not yet ready for commercial use.

– The latest retinal resolution prototype achieves a resolution of 55 pixels per degree, two and a half times that of the Quest 2. However, no current display panels can support retinal resolution for the full field of view of VR headsets.

– Eye tracking plays a crucial role in determining focus, correcting optical distortions, and optimizing rendering resources. It allows for more efficient rendering by focusing on the parts of the scene being looked at in the highest detail, similar to the human visual system.

High Dynamic Range (HDR):

– HDR is crucial for achieving realistic brightness and contrast, with preferred peak brightness levels at 10,000 nits. Current VR headsets like Quest 2 offer a maximum of about 100 nits, creating a significant gap compared to the real world.

– The Starburst prototype combines an incredibly bright lamp with LCD panels, although impractical, it is used for testing and studies to understand the HDR experience.

The Future of VR Displays

Meta’s experimental devices like Hollow Cake 2 and HoloCake 2 represent significant steps toward visual realism. HoloCake 2, in particular, leverages holographic optics and polarized reflection to create a thinner, lighter design. The Mirror Lake prototype further advances this concept, combining these technologies with varifocal and eye tracking in a compact, ski-goggles-like form factor.

HoloCake 2 and Mirror Lake:

– HoloCake 2: An innovative approach to VR headsets, using holographically generated lenses and polarized reflection to achieve a thinner and lighter design.

– Mirror Lake: A concept design that integrates various advanced visual technologies, including varifocal and eye tracking, into a ski-goggle-like form factor.

– Holocake requires specialized lasers, which present challenges in terms of performance, size, and price. Engineering efforts are underway to achieve a consumer-viable laser solution.

Conclusion

Meta’s commitment to overcoming these challenges illustrates a future where VR and AR technologies are not just tools for digital exploration but platforms for deeper, more meaningful human interaction and self-expression. The progress in this field is a testament to the endless possibilities of human ingenuity and the ever-evolving landscape of technology.

This article provides a comprehensive overview of the cutting-edge advancements in VR display technology spearheaded by Meta. From the pursuit of visual realism to overcoming intricate technical challenges and developing groundbreaking prototypes, Meta’s journey epitomizes the relentless quest for innovation in the field of digital interaction and visual experience.


Notes by: ChannelCapacity999