Alan Kay (VPRI Co-founder) – Remarks at Art Institute of Chicago (Dec 2019)
Chapters
00:00:56 Unifying Science and Art: A Perspective from a Renaissance Mind
Similarities Between Art and Science: The speaker grew up with parents who were involved in both music and science, leading to a holistic view of these fields as having common emotional content and processes despite different languages. There are significant differences between languages like English and French, but the speaker suggests that the divide between art and science is exaggerated.
Art and Technique: In Greek times, art was referred to as “technique,” emphasizing the idea of making things. Webster’s definition of art aligns with this view, describing it as using imagination and skills to create beautiful things that delight the senses or appeal to the mind.
Science as an Art Form: The speaker argues that science is an art form because it involves creating beautiful theories that appeal to the mind, similar to how literature appeals to the mind rather than the senses directly. Theories in science, like works of art, are created through imagination and skill, and they provide insights into the world that can be aesthetically pleasing to the intellect.
Science Appreciation vs. Science Theories: In schools, children are allowed to create their own art but not their own theories in science. Science education often focuses on appreciation of others’ work rather than allowing students to develop their own theories. This approach hinders students’ development of their own voice and understanding in science.
The Importance of Theories: Theories are more important than true or false notions in science. Fantasizing and keeping a childlike curiosity are essential qualities for scientific thinking. Theories help us make sense of the world and guide our actions.
The Role of Images in Understanding: Images, like cartoons and Japanese brush paintings, can help us understand different ways of seeing and interpreting the world. Images can evoke emotions and ideas that words alone cannot. Reading and writing are not just about decoding words but about creating meaning from them.
Language as a Map: Writing and language are maps that represent something else, such as phenomenology or social relations. Teaching language and writing as maps rather than reified knowledge is important. Reifying knowledge, like in religions, can lead to a dogmatic approach to understanding.
Science as a Way of Arguing: Science is not about truth but about arguing and discussing ideas. Science is a dynamic process that involves questioning, testing, and refining theories. Scientists should not view their theories as absolute truths but as tools for exploration and understanding.
Science as Argument and Epistemology: Science progresses through a process of argumentation, not dogma. Science is about creating theories and finding ways to debate them. It involves developing a personal epistemology for evaluating knowledge.
Theater as Evokation, Not Information: Theater’s purpose is not to convey information but to evoke memories and emotions in the audience. Good theater creates an atmosphere that triggers these responses.
Musical Notation as a Map: Musical notation is a guide that reminds musicians of musical elements. It requires extra knowledge and interpretation to bring the music to life. Early music, like 17th-century harpsichord music, presents challenges in understanding the composer’s intent due to archaic notation.
Types of Notations: Jazz: Chord patterns. Baroque Music: Figured bass. Vanish Notation: Dance notation, difficult to interpret without fluency. Pythagorean Theorem: Visual proof using geometric shapes.
Proofs of the Pythagorean Theorem: Visual Demonstration: Surrounding the c-squared square with triangles to show the equality of a squared and b squared. Argument by Contradiction: The proof that the square root of two is irrational, leading to the drowning of the Pythagorean who proposed it. Maxwell’s Equations: A field theory capturing key aspects of physics. Education Plan: A list representing computer science concepts, analogous to Maxwell’s equations.
Interpreting Notations and Proofs: Decoding symbols and understanding their meaning does not guarantee the ability to interpret the entire concept. Fluent understanding of a notation or proof requires more than just knowing the individual components.
00:19:05 Simple Systems and the Nature of Education
Simple Systems as Maps: Simple systems are valuable tools, but we must recognize their limitations. They are merely maps, representations of the universe that help us understand it. Science is about creating better and better maps, rather than discovering ultimate truth.
A School Inspired by Steiner: The school described is similar to others inspired by Rudolf Steiner. It emphasizes humility, temporary buildings, and a diverse student body. The students are actively involved in shaping their environment, such as designing a life lab garden.
Computers in the Classroom: The school introduced computers in the classroom by having the students unpack them, fostering a sense of ownership. However, the computers were bulky, so they were placed under desks and often pushed against the walls by teachers.
The Grace of Six-Year-Olds: Six-year-olds are in a unique state of grace, with remarkable flexibility and openness in their thinking. They can create imaginative worlds using simple materials, changing their perspectives effortlessly.
The Loss of Artistic and Scientific Thinking: Unfortunately, around third grade, children often become more conventional and lose some of their artistic and scientific thinking abilities. This shift is partly developmental and partly due to societal pressures.
Design Project with Objects from Home: A video clip shows third graders designing new objects using items brought from home. However, the students struggle with the challenge of creating something unique, as they tend to view the objects as fixed and unchanging.
00:23:56 Exploring New Perspectives and Cultivating Creativity in Learning
Goldfish Bowls and Reality: Our perceptions of reality are subjective and shaped by our beliefs and experiences, creating a “hallucination of our own devices.” Humans tend to become “artifacts” or rigid in their ways of seeing the world, making it difficult to perceive new possibilities and connections.
The Importance of Flexibility: Children who are not locked into pre-shaped forms or meanings are more likely to see the potential in objects and concepts, allowing them to generate creative explanations and solutions. Education should focus on helping children relate directly to their feelings and ways of generating explanations, while also fostering an understanding that these subjective interpretations are not absolute truths.
Creative Contexts and Goldfish Bowls: Creativity often involves seeing things in new contexts or “goldfish bowls,” which are different perspectives or ways of understanding the world. Happy thoughts and moments of insight, such as “aha” and “ah” moments, occur when individuals suddenly see something familiar in a new light.
The Role of Knowledge and Connections: The more knowledge and interests an individual has, the more flexible and diverse their connections between ideas can be. This increased connectivity increases the chances of finding analogies and making connections that lead to creative insights and new perspectives.
Encouraging Ridiculous Thoughts: Allowing oneself to entertain seemingly ridiculous or unconventional thoughts can lead to unexpected insights and creative outcomes. Education should aim to help children remain open-minded and willing to explore ideas that may initially seem absurd.
The Goal of Cultural Learning: Cultural learning aims to expose individuals to diverse perspectives and ways of thinking, expanding their cognitive flexibility and ability to see the world through different “goldfish bowls.”
Multiple Ways of Knowing: Gunnar argues for multiple ways of knowing, beyond just the traditional intelligence theory. Bruner suggests starting with low-level learning, such as touching and experiencing, before moving to imagery and symbols. Hadamard’s research revealed that many mathematicians use imagery, particularly kinesthetic sensations, in their creative processes.
Getting Back to the “Mudpods”: Adults often struggle to engage in deep learning and creativity because they have difficulty getting back to the “mudpods” of foundational understanding. Strategies to help adults access this state include finding ways to touch and experience the subject matter, using iconic representations, and gradually articulating it in language.
Designing Interfaces for Diverse Learning Styles: The math and cognition interface designed 20 years ago aimed to cater to various thinking styles by incorporating body-centered interactions, such as using a mouse instead of a trackball. This interface led to the creation of the first Macintosh-like computer.
Encouraging Children to Notice Things: To foster creativity and learning, it is essential to help children notice things in their environment. A video example is shown to illustrate how sounds related to the weather can be used to engage children’s attention.
00:35:35 Transforming Sounds with the Power of Music
Altering Sounds: A short recording of rain transformed into a new sound when slowed down. It generated various interpretations, including an underwater cage and a unicorn.
Queen’s Lester: A musical ensemble of young talented musicians, all aged 11 or younger. They performed a song with whimsical and intriguing lyrics.
00:39:47 Designing Complex City Systems in Elementary Education
Design as a Catalyst for Complex Thinking: The school integrates design activities to encourage kids to think about things as complex, interconnected systems, rather than linear models. Design allows children to see the world as something they can actively shape and influence, not just passively observe.
Transformations and City Design: Third-grade students engage in design projects to explore the concept of transformations and how they can impact the world around them. They design entire cities, considering various aspects such as playgrounds, waste management, and education, leading to a more principled design approach.
Adjustable Maps and Design Games: Teachers use adjustable maps to share their ideas for the year with students, allowing for discussions and arguments about the upcoming curriculum. Design games, such as transforming sentences under various conditions, are used to encourage flexible thinking and break away from categorical thinking patterns.
Kid-Scale Garden Design: Students design a garden that is scaled to their size, allowing them to actively engage with the plants and reach all parts of the garden. The herringbone pattern they developed demonstrates their understanding of design principles.
Curriculum Integration through Design Maps: Teachers and the principal create design maps to integrate the curriculum across grade levels and throughout the school. These maps serve as visual representations of the interconnectedness of different subjects and concepts.
Active Engagement of Children: The school’s approach focuses on actively engaging children in the learning process, rather than relying solely on parental involvement.
00:46:00 Arts, Aesthetics, and Affect in STEAM Education
Parental Involvement: Schools are best seen as a secondary form of education, with the best student-teacher ratio being at home. Schools often have too much to do for serious thinking and are more like resource places where ideas are presented but not fully explored.
Arts and Music: The arts and music programs were restored in the school to foster a strong set of aesthetic sensibilities and compactness about things. This approach aimed to evoke affect and engage students in deeper learning.
Ecology and Computer Integration: Fourth and fifth-grade classes focused on ecology, using computers to explore dynamic aspects of ecosystems that students might otherwise miss. Students observed aquariums in the classroom and went on whale-watching trips to deepen their understanding of marine life.
Creating Models: Instead of writing essays or drawing about their observations, students were encouraged to create models of whales and fish using computer graphics. This hands-on approach allowed students to compare their models with real-life organisms and understand the differences.
Initial Challenges: Initially, the graphics capabilities were limited, and students found it challenging to work with the logs. However, a student’s later work showcased his improved understanding and ability to create a dynamic model of a gray whale searching for food and interacting with fish.
Art Integration: Students also created stained glass windows using plastic over glass, demonstrating the integration of art into science learning. This approach is recommended to school teachers for its ability to create stunning effects and engage students.
Important Insights from the Transcript: The speaker emphasizes the importance of addressing multiple drives and motivations within an individual. They illustrate this concept using the example of whales, which have various drives such as breathing and feeding, all competing for attention within the single body of the whale. The speaker introduces the concept of utilizing models to represent animal mentalities, inspired by the work of Tinbergen. These models allow for the exploration of different theories and the testing of their implications through dynamic simulations. The speaker showcases a complex ecology model involving clownfish, sea anemones, and sharks. This model demonstrates multiple processes occurring simultaneously, highlighting the need for specialized programming techniques to handle such complexity. The speaker emphasizes the non-deterministic nature of the model, allowing for different initial conditions and outcomes, reflecting the unpredictable nature of real-world ecological interactions. The speaker advocates for a diverse and non-doctrinaire approach to education, encouraging students to embrace open-ended exploration, observation, and experience before resorting to symbolic representations. The speaker encourages educators to help students recognize the benefits of civilization while avoiding the limitations and constraints it can impose.
Conclusion: The speaker highlights the value of integrating diverse perspectives and methodologies in education, fostering open-mindedness, exploration, and a nuanced understanding of the world around us.
Abstract
Art and Science: An Integrated Approach to Education
Unveiling the Symphony of Art and Science in Modern Education
In a groundbreaking exploration of the interconnectedness of art and science, this article delves into the seamless blend of these two disciplines, as evidenced in various educational settings. Rooted in the speaker’s unique upbringing amidst artistic and scientific influences, the discussion traverses the fields of teaching methodologies, the essence of art, the artistic nature of scientific theories, and the profound impact of integrating these elements into the classroom. This synthesis not only challenges conventional notions of teaching and learning but also redefines the boundaries between creativity, science, and our perception of reality.
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Art and Science as Intertwined Disciplines
Growing up in a household where one parent was involved in music and the other in science, the speaker’s childhood experiences demonstrate the interconnectedness and complementary nature of art and science. This personal background led to a realization that art and science share emotional content and processes, despite their different languages. The speaker notes that while languages like English and French have significant differences, the perceived gap between art and science is often exaggerated. The Greek concept of art as “technique,” emphasizing creation, aligns with modern definitions that describe art as the use of imagination and skill to create things that delight the senses or appeal to the mind.
The Essence of Art
Art, deriving from the Greek word for “technique,” represents the creation of beauty through imagination and skill. In this context, beauty refers to qualities that captivate the senses or the mind, forming the foundation of artistic pursuits.
Science as an Art Form
The speaker challenges the common perception of science, proposing that it is similar to an art form. Scientific theories, akin to literary masterpieces, aim to produce outcomes that are aesthetically appealing to the intellect. This perspective redefines science from being just about factual learning to a more creative and interpretative endeavor. The creation of scientific theories, much like works of art, is rooted in creativity and imagination, offering aesthetically pleasing insights into the world.
The Educational Approach: Art vs. Science
In educational settings, a stark contrast exists between the teaching of art and science. While students are encouraged to create art, the creation of scientific theories is often overlooked in favor of appreciating established theories. This approach may inhibit creativity and innovation in the scientific understanding of young learners.
The Dilemma of Abstraction and Representation
The speaker uses examples like Einstein’s portrait and Japanese brush painting to demonstrate the importance of teaching representation and phenomenology in fostering deeper understanding. These examples illustrate how different forms of imagery, such as cartoons and brush paintings, offer unique insights into interpretation and evoke emotions and ideas beyond what words alone can convey.
Science as Argument, Not Truth
Emphasizing the dynamic nature of science, the article advocates for viewing science as a field of argumentation and discussion, rather than a collection of absolute truths. This perspective aligns with the natural progression of science, which evolves through debates and the refinement of ideas, encouraging the development of a personal epistemology for evaluating knowledge.
Integrating Art and Science in Education
The article showcases the educational philosophy of Rudolf Steiner, as exemplified in the speaker’s school, where technology is seamlessly integrated into the curriculum. Children are encouraged to develop their creativity and imagination from a young age, with the school emphasizing hands-on activities and creative exploration.
The Evolution of Creative Thinking
Observing a transition from the imaginative thinking of six-year-olds to the more conventional mindset of third graders, the speaker highlights the changing nature of creativity and innovation in education. The school’s approach is designed to nurture and maintain this creative spark through various activities and teaching methodologies.
The Role of Artifacts in Learning
In subjects like mathematics, there is a focus on recognizing objects as abstract entities rather than just fixed shapes. This approach promotes a more versatile and adaptable perspective in students, enabling them to engage with concepts more dynamically.
The Subjectivity of Reality
The article discusses the subjective nature of our perception of reality, suggesting that we live in a self-created hallucination. This concept opens up avenues for exploring different perspectives and understanding the world in diverse ways.
The Power of Creativity and Insight
Creativity in education is framed as the ability to view things in new contexts, with moments of insight, such as laughter and “aha” moments, playing a crucial role. These moments of insight arise from a broad base of knowledge and flexible thinking, enhancing the learning experience.
Encouraging Unconventional Thinking
The speaker endorses the value of embracing “ridiculous” thoughts as a pathway to innovation and learning. This approach creates an environment where unconventional ideas are not only accepted but actively explored, fostering a culture of open-mindedness and creativity.
The Importance of Sensory Learning
Highlighting the significance of learning through touch and physical interaction, the article points out the fundamental role of sensory experiences in education. This method is especially important in reconnecting students with sensory experiences, a challenge often faced by adults.
Design and Curriculum in Education
Design plays a crucial role in curriculum planning, as illustrated by student projects involving the design of cities and gardens. These projects encourage students to consider various aspects like functionality and aesthetics, promoting a hands-on approach that challenges conservative educational tendencies and empowers students to view the world as malleable.
Parental Involvement
The article underscores the importance of parental involvement in education, with the home being the primary place of learning. Schools are portrayed as resources that complement and build upon the ideas and concepts nurtured at home, highlighting the collaborative role of parents and educators.
Integrating Arts and Music
The speaker advocates for the restoration of arts and music programs in educational settings, emphasizing their role in developing aesthetic sensibilities and creativity among students. These programs are seen as instrumental in enriching the educational experience.
A New Paradigm in Education
In conclusion, this article presents a revolutionary approach to education that integrates art and science. This approach not only challenges traditional teaching methods but also fosters a holistic and creative understanding of the world. By encouraging creativity, embracing multiple perspectives, and valuing unconventional thinking, this paradigm promises to reshape the future of education. It aims to nurture a generation of thinkers who are as imaginative as they are analytical.
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Supplemental Information:
Integrating the supplemental updates into the main body, the article further discusses various educational strategies and insights. Gunnar’s argument for multiple ways of knowing extends beyond traditional intelligence theory, while Bruner suggests a progression from tactile experiences to symbolic understanding. Hadamard’s research on the use of imagery in mathematicians’ creative processes aligns with the article’s emphasis on diverse learning styles.
Adults often struggle with deep learning and creativity due to their detachment from foundational understanding, also described as “mudpods.” Strategies to reengage adults include hands-on experiences, iconic representations, and gradual articulation in language.
The math and cognition interface, designed two decades ago, catered to different thinking styles by incorporating body-centered interactions, leading to innovations like the first Macintosh-like computer. This approach underlines the importance of engaging children in their surroundings, using elements like weather sounds to capture their attention.
Design activities are integrated into the curriculum to encourage children to view the world as interconnected systems. Students engage in projects like designing cities, considering various factors such as playgrounds, waste management, and education. This approach fosters a more principled and holistic view of design.
Teachers use adjustable maps for curriculum planning, promoting discussions and arguments about the curriculum. Design games are utilized to encourage flexible thinking and break away from categorical thought patterns.
The article also discusses the integration of diverse perspectives and methodologies in education. It highlights the importance of addressing multiple drives within an individual, using models to represent various theories, and exploring their implications through dynamic simulations. The non-deterministic nature of these models reflects the unpredictable nature of real-world interactions.
In summary, the article and its supplemental sections advocate for a diverse, non-doctrinaire approach to education, emphasizing the importance of hands-on experiences, open-ended exploration, and the integration of arts, music, and design in fostering a comprehensive and dynamic learning environment.
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